WorkbenchFactory.cpp

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00001 /***************************************************************************
00002  *   Copyright (c) 2004 Werner Mayer <wmayer[at]users.sourceforge.net>     *
00003  *                                                                         *
00004  *   This file is part of the FreeCAD CAx development system.              *
00005  *                                                                         *
00006  *   This library is free software; you can redistribute it and/or         *
00007  *   modify it under the terms of the GNU Library General Public           *
00008  *   License as published by the Free Software Foundation; either          *
00009  *   version 2 of the License, or (at your option) any later version.      *
00010  *                                                                         *
00011  *   This library  is distributed in the hope that it will be useful,      *
00012  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00013  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00014  *   GNU Library General Public License for more details.                  *
00015  *                                                                         *
00016  *   You should have received a copy of the GNU Library General Public     *
00017  *   License along with this library; see the file COPYING.LIB. If not,    *
00018  *   write to the Free Software Foundation, Inc., 59 Temple Place,         *
00019  *   Suite 330, Boston, MA  02111-1307, USA                                *
00020  *                                                                         *
00021  ***************************************************************************/
00022 
00023 
00024 #include "PreCompiled.h"
00025 
00026 #include "WorkbenchFactory.h"
00027 #include "Workbench.h"
00028 
00029 using namespace Gui;
00030 
00031 Gui::WorkbenchFactoryInst* Gui::WorkbenchFactoryInst::_pcSingleton = 0;
00032 
00033 WorkbenchFactoryInst& WorkbenchFactoryInst::instance()
00034 {
00035   if (_pcSingleton == 0L)
00036     _pcSingleton = new WorkbenchFactoryInst;
00037   return *_pcSingleton;
00038 }
00039 
00040 void WorkbenchFactoryInst::destruct ()
00041 {
00042   if ( _pcSingleton != 0 )
00043     delete _pcSingleton;
00044   _pcSingleton = 0;
00045 }
00046 
00047 Workbench* WorkbenchFactoryInst::createWorkbench ( const char* sName ) const
00048 {
00049   Workbench* obj = (Workbench*)Produce( sName );
00050   Workbench* w = dynamic_cast<Workbench*>(obj);
00051   if ( !w )
00052   {
00053     delete obj; // delete the unknown object as no workbench object
00054     return 0;
00055   }
00056 
00057   w->setName( sName );
00058   return w;
00059 }
00060 
00061 std::list<std::string> WorkbenchFactoryInst::workbenches() const
00062 {
00063   std::list<std::string> wb;
00064   for (std::map<const std::string, Base::AbstractProducer*>::const_iterator
00065       it = _mpcProducers.begin(); it != _mpcProducers.end(); ++it)
00066       wb.push_back(it->first);
00067   return wb;
00068 }

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