PointsGrid.h File Reference

#include <set>
#include "Points.h"
#include <Base/Vector3D.h>
#include <Base/BoundBox.h>

Go to the source code of this file.

Classes

class  Points::PointsGrid
 The PointsGrid allows to divide a global point cloud into smaller regions of elements depending on the resolution of the grid. More...
class  Points::PointsGridIterator
 The PointsGridIterator class provides an interface to walk through all grid elements of a point grid. More...
struct  Points::PointsGridIterator::GridElement
 Checks if a grid position is already visited by NextOnRay(). More...

Namespaces

namespace  Points

Defines

#define POINTS_CT_GRID   256
#define POINTS_CT_GRID_PER_AXIS   20
#define POINTS_MAX_GRIDS   100000
#define PONTSGRID_BBOX_EXTENSION   10.0f

Define Documentation

#define POINTS_CT_GRID   256
#define POINTS_CT_GRID_PER_AXIS   20

Definition at line 35 of file PointsGrid.h.

#define POINTS_MAX_GRIDS   100000
#define PONTSGRID_BBOX_EXTENSION   10.0f

Definition at line 36 of file PointsGrid.h.


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