#include "PreCompiled.h"#include <QMenu>#include <Inventor/SbBox2s.h>#include <Inventor/SoPickedPoint.h>#include <Inventor/details/SoFaceDetail.h>#include <Inventor/events/SoMouseButtonEvent.h>#include <Inventor/nodes/SoBaseColor.h>#include <Inventor/nodes/SoCallback.h>#include <Inventor/nodes/SoCoordinate3.h>#include <Inventor/nodes/SoLightModel.h>#include <Inventor/nodes/SoIndexedFaceSet.h>#include <Inventor/nodes/SoIndexedLineSet.h>#include <Inventor/nodes/SoDrawStyle.h>#include <Inventor/nodes/SoMaterial.h>#include <Inventor/nodes/SoMaterialBinding.h>#include <Inventor/nodes/SoNormalBinding.h>#include <Inventor/nodes/SoOrthographicCamera.h>#include <Inventor/nodes/SoPerspectiveCamera.h>#include <Inventor/nodes/SoPolygonOffset.h>#include <Inventor/nodes/SoShapeHints.h>#include <Inventor/nodes/SoSeparator.h>#include <Base/Console.h>#include <Base/Exception.h>#include <Base/Sequencer.h>#include <Base/Tools.h>#include <Base/ViewProj.h>#include <App/Document.h>#include <App/PropertyLinks.h>#include <Gui/Application.h>#include <Gui/BitmapFactory.h>#include <Gui/Command.h>#include <Gui/Document.h>#include <Gui/SoFCOffscreenRenderer.h>#include <Gui/SoFCSelection.h>#include <Gui/SoFCSelectionAction.h>#include <Gui/MainWindow.h>#include <Gui/Selection.h>#include <Gui/Utilities.h>#include <Gui/Window.h>#include <Gui/WaitCursor.h>#include <Gui/View3DInventor.h>#include <Gui/View3DInventorViewer.h>#include <Mod/Mesh/App/Core/Algorithm.h>#include <Mod/Mesh/App/Core/Evaluation.h>#include <Mod/Mesh/App/Core/Grid.h>#include <Mod/Mesh/App/Core/Iterator.h>#include <Mod/Mesh/App/Core/MeshIO.h>#include <Mod/Mesh/App/Core/Triangulation.h>#include <Mod/Mesh/App/Core/Visitor.h>#include <Mod/Mesh/App/Mesh.h>#include <Mod/Mesh/App/MeshFeature.h>#include "ViewProvider.h"#include "SoFCIndexedFaceSet.h"#include "SoFCMeshObject.h"Go to the source code of this file.
1.6.1