Speed property This is a property for representing speed. More...
#include <PropertyUnits.h>
Public Member Functions | |
virtual const char * | getEditorName (void) const |
Get the class name of the associated property editor item. | |
virtual Base::Type | getTypeId (void) const |
PropertySpeed (void) | |
virtual | ~PropertySpeed () |
Static Public Member Functions | |
static void * | create (void) |
static Base::Type | getClassTypeId (void) |
static void | init (void) |
Speed property This is a property for representing speed.
It is basically a float property. On the Gui it has a quantity like m/s or km/h.
Definition at line 92 of file PropertyUnits.h.
App::PropertySpeed::PropertySpeed | ( | void | ) | [inline] |
Definition at line 96 of file PropertyUnits.h.
virtual App::PropertySpeed::~PropertySpeed | ( | ) | [inline, virtual] |
Definition at line 97 of file PropertyUnits.h.
void * App::PropertySpeed::create | ( | void | ) | [static] |
Reimplemented from App::PropertyFloat.
Definition at line 63 of file PropertyUnits.cpp.
Base::Type App::PropertySpeed::getClassTypeId | ( | void | ) | [static] |
Reimplemented from App::PropertyFloat.
Definition at line 63 of file PropertyUnits.cpp.
Referenced by Gui::PropertyEditor::PropertyFloatItem::toString().
virtual const char* App::PropertySpeed::getEditorName | ( | void | ) | const [inline, virtual] |
Get the class name of the associated property editor item.
Reimplemented from App::PropertyFloat.
Definition at line 98 of file PropertyUnits.h.
Base::Type App::PropertySpeed::getTypeId | ( | void | ) | const [virtual] |
Reimplemented from App::PropertyFloat.
Definition at line 63 of file PropertyUnits.cpp.
void App::PropertySpeed::init | ( | void | ) | [static] |
Reimplemented from App::PropertyFloat.
Definition at line 63 of file PropertyUnits.cpp.