#include "Wm4FoundationPCH.h"
#include "Wm4Delaunay3.h"
#include "Wm4DelPolyhedronFace.h"
#include "Wm4Mapper3.h"
#include "Wm4ETManifoldMesh.h"
#include "Wm4Delaunay2.h"
#include "Wm4Query3Filtered.h"
#include "Wm4Query3Int64.h"
#include "Wm4Query3TInteger.h"
#include "Wm4Query3TRational.h"
Go to the source code of this file.
Namespaces | |
namespace | Wm4 |
The namespace of the WildMagic library. | |
Variables | |
template WM4_FOUNDATION_ITEM class | Wm4::Delaunay3< double > |
template WM4_FOUNDATION_ITEM class | Wm4::Delaunay3< float > |
static const int | gs_aaiIndex [4][3] = { {1,2,3}, {0,3,2}, {0,1,3}, {0,2,1} } |
const int gs_aaiIndex[4][3] = { {1,2,3}, {0,3,2}, {0,1,3}, {0,2,1} } [static] |
Definition at line 33 of file Wm4Delaunay3.cpp.