#include "PreCompiled.h"
#include <qaction.h>
#include <qdir.h>
#include <qfileinfo.h>
#include <qinputdialog.h>
#include <qmessagebox.h>
#include <qstringlist.h>
#include <map>
#include <Gui/InventorAll.h>
#include <Mod/Mesh/App/Core/Smoothing.h>
#include <Mod/Mesh/App/MeshFeature.h>
#include <Mod/Mesh/App/FeatureMeshCurvature.h>
#include <Base/Console.h>
#include <Base/Exception.h>
#include <App/Document.h>
#include <App/DocumentObjectGroup.h>
#include <App/DocumentObject.h>
#include <Gui/Application.h>
#include <Gui/BitmapFactory.h>
#include <Gui/MainWindow.h>
#include <Gui/Command.h>
#include <Gui/Control.h>
#include <Gui/Document.h>
#include <Gui/FileDialog.h>
#include <Gui/Selection.h>
#include <Gui/ViewProvider.h>
#include <Gui/View3DInventor.h>
#include <Gui/View3DInventorViewer.h>
#include <Gui/WaitCursor.h>
#include "DlgEvaluateMeshImp.h"
#include "DlgRegularSolidImp.h"
#include "RemoveComponents.h"
#include "DlgSmoothing.h"
#include "ViewProviderMeshFaceSet.h"
#include "ViewProviderCurvature.h"
#include "MeshEditor.h"
Go to the source code of this file.
Classes | |
class | CmdMeshAddFacet |
class | CmdMeshBoundingBox |
class | CmdMeshBuildRegularSolid |
class | CmdMeshDemolding |
class | CmdMeshDifference |
class | CmdMeshEvaluateFacet |
class | CmdMeshEvaluateSolid |
class | CmdMeshEvaluation |
class | CmdMeshExport |
class | CmdMeshFillInteractiveHole |
class | CmdMeshFillupHoles |
class | CmdMeshFlipNormals |
class | CmdMeshFromGeometry |
class | CmdMeshHarmonizeNormals |
class | CmdMeshImport |
class | CmdMeshIntersection |
class | CmdMeshPolyCut |
class | CmdMeshPolySegm |
class | CmdMeshPolySelect |
class | CmdMeshPolySplit |
class | CmdMeshRemoveCompByHand |
class | CmdMeshRemoveComponents |
class | CmdMeshSmoothing |
class | CmdMeshToolMesh |
class | CmdMeshTransform |
class | CmdMeshUnion |
class | CmdMeshVertexCurvature |
class | CmdMeshVertexCurvatureInfo |
Functions | |
void | CreateMeshCommands (void) |
void CreateMeshCommands | ( | void | ) |
Definition at line 1315 of file Mod/Mesh/Gui/Command.cpp.
References Gui::CommandManager::addCommand(), and Gui::Application::Instance.
Referenced by initMeshGui().