MeshAlgos.cpp

Go to the documentation of this file.
00001 /***************************************************************************
00002  *   Copyright (c) Juergen Riegel         <juergen.riegel@web.de>          *
00003  *                                                                         *
00004  *   This file is part of the FreeCAD CAx development system.              *
00005  *                                                                         *
00006  *   This library is free software; you can redistribute it and/or         *
00007  *   modify it under the terms of the GNU Library General Public           *
00008  *   License as published by the Free Software Foundation; either          *
00009  *   version 2 of the License, or (at your option) any later version.      *
00010  *                                                                         *
00011  *   This library  is distributed in the hope that it will be useful,      *
00012  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00013  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00014  *   GNU Library General Public License for more details.                  *
00015  *                                                                         *
00016  *   You should have received a copy of the GNU Library General Public     *
00017  *   License along with this library; see the file COPYING.LIB. If not,    *
00018  *   write to the Free Software Foundation, Inc., 59 Temple Place,         *
00019  *   Suite 330, Boston, MA  02111-1307, USA                                *
00020  *                                                                         *
00021  ***************************************************************************/
00022 
00023 
00024 #include "PreCompiled.h"
00025 #ifndef _PreComp_
00026 # ifdef FC_OS_LINUX
00027 #         include <unistd.h>
00028 # endif
00029 #endif
00030 
00031 
00032 #include "MeshAlgos.h"
00033 
00034 #include <Mod/Mesh/App/Mesh.h>
00035 #include <Mod/Mesh/App/Core/MeshIO.h>
00036 #include <Mod/Mesh/App/Core/MeshKernel.h>
00037 #include <Mod/Mesh/App/Core/Iterator.h>
00038 #include <Mod/Mesh/App/Core/Algorithm.h>
00039 #include <Mod/Mesh/App/Core/TopoAlgorithm.h>
00040 #include <Mod/Mesh/App/Core/Evaluation.h>
00041 
00042 #include <Base/Exception.h>
00043 #include <Base/FileInfo.h>
00044 #include <Base/Console.h>
00045 #include <Base/Builder3D.h>
00046 
00047 using namespace MeshPart;
00048 using namespace MeshCore;
00049 
00050 
00051 void MeshAlgos::offset(MeshCore::MeshKernel* Mesh, float fSize)
00052 {
00053   std::vector<Base::Vector3f> normals = Mesh->CalcVertexNormals();
00054 
00055   unsigned int i = 0;
00056   // go throug all the Vertex normales
00057   for(std::vector<Base::Vector3f>::iterator It= normals.begin();It != normals.end();It++,i++)
00058     // and move each mesh point in the normal direction
00059     Mesh->MovePoint(i,It->Normalize() * fSize);
00060   Mesh->RecalcBoundBox();
00061 }
00062 
00063 
00064 
00065 void MeshAlgos::offsetSpecial2(MeshCore::MeshKernel* Mesh, float fSize)
00066 {
00067     Base::Builder3D builder;  
00068     std::vector<Base::Vector3f> PointNormals= Mesh->CalcVertexNormals();
00069     std::vector<Base::Vector3f> FaceNormals;
00070     std::set<unsigned long> fliped;
00071 
00072     MeshFacetIterator it(*Mesh);
00073     for (  it.Init(); it.More(); it.Next() )
00074         FaceNormals.push_back(it->GetNormal().Normalize());
00075 
00076     unsigned int i = 0;
00077 
00078     // go throug all the Vertex normales
00079     for(std::vector<Base::Vector3f>::iterator It= PointNormals.begin();It != PointNormals.end();It++,i++){
00080         builder.addSingleLine(Mesh->GetPoint(i),Mesh->GetPoint(i)+It->Normalize() * fSize);
00081         // and move each mesh point in the normal direction
00082         Mesh->MovePoint(i,It->Normalize() * fSize);
00083     }
00084     Mesh->RecalcBoundBox();
00085 
00086     MeshTopoAlgorithm alg(*Mesh);
00087 
00088     for(int l= 0; l<1 ;l++){
00089         for (  it.Init(),i=0; it.More(); it.Next(),i++ )
00090         {
00091             if(it->IsFlag(MeshFacet::INVALID))
00092                 continue;
00093             // calculate the angle between them
00094             float angle = acos((FaceNormals[i] * it->GetNormal()) / (it->GetNormal().Length() * FaceNormals[i].Length()));
00095             if(angle > 1.6){
00096                 builder.addSinglePoint(it->GetGravityPoint(),4,1,0,0);
00097                 fliped.insert(it.Position());
00098             }
00099         }
00100         
00101         // if there no flipped triangels -> stop
00102         //int f =fliped.size();
00103         if(fliped.size() == 0)
00104             break;
00105       
00106         for(std::set<unsigned long>::iterator It= fliped.begin();It!=fliped.end();++It)
00107             alg.CollapseFacet(*It);
00108         fliped.clear();
00109     }
00110 
00111     alg.Cleanup();
00112 
00113     // search for intersected facets
00114     MeshCore::MeshEvalSelfIntersection eval(*Mesh);
00115     std::vector<std::pair<unsigned long, unsigned long> > faces;
00116     eval.GetIntersections(faces);
00117 
00118 
00119     builder.saveToLog();
00120 
00121 }
00122 
00123 void MeshAlgos::offsetSpecial(MeshCore::MeshKernel* Mesh, float fSize, float zmax, float zmin)
00124 {
00125   std::vector<Base::Vector3f> normals = Mesh->CalcVertexNormals();
00126 
00127   unsigned int i = 0;
00128   // go throug all the Vertex normales
00129   for(std::vector<Base::Vector3f>::iterator It= normals.begin();It != normals.end();It++,i++)
00130   {
00131     Base::Vector3f Pnt = Mesh->GetPoint(i);
00132 
00133     if(Pnt.z < zmax && Pnt.z > zmin)
00134     {
00135       Pnt.z = 0;
00136       Mesh->MovePoint(i,Pnt.Normalize() * fSize);
00137     }else
00138       // and move each mesh point in the normal direction
00139       Mesh->MovePoint(i,It->Normalize() * fSize);
00140   }
00141 }
00142 
00143 
00144 void MeshAlgos::coarsen(MeshCore::MeshKernel* Mesh, float f)
00145 {
00146 #ifdef FC_USE_GTS
00147   GtsSurface * surface;
00148 
00149   // create a GTS surface
00150   surface = MeshAlgos::createGTSSurface(Mesh);
00151 
00152   Mesh->Clear();
00153 
00154   guint stop_number=100000;
00155   gdouble fold = 3.1415 / 180.;
00156 
00157   gts_surface_coarsen (surface, 
00158                        NULL, NULL, 
00159                        NULL, NULL, 
00160                        (GtsStopFunc)gts_coarsen_stop_number,
00161                        &stop_number, fold);
00162 
00163   // get the standard mesh
00164   fillMeshFromGTSSurface(Mesh,surface);
00165 #endif
00166 }
00167 
00168 
00169 MeshCore::MeshKernel* MeshAlgos::boolean(MeshCore::MeshKernel* pMesh1, MeshCore::MeshKernel* pMesh2, MeshCore::MeshKernel* pResult,int Type)
00170 {
00171 #ifdef FC_USE_GTS
00172   GtsSurface * s1, * s2, * s3;
00173   GtsSurfaceInter * si;
00174   GNode * tree1, * tree2;
00175   gboolean check_self_intersection = FALSE;
00176   gboolean closed = TRUE, is_open1, is_open2;
00177 
00178 
00179   // create a GTS surface
00180   s1 = MeshAlgos::createGTSSurface(pMesh1);
00181   s2 = MeshAlgos::createGTSSurface(pMesh2);
00182 
00183   // clear the mesh (mermory)
00184   //Mesh1.clear();
00185   //Mesh2.clear();
00186 
00187   /* check that the surfaces are orientable manifolds */
00188   if (!gts_surface_is_orientable (s1)) {
00189     gts_object_destroy (GTS_OBJECT (s1));
00190     gts_object_destroy (GTS_OBJECT (s2));
00191     throw "surface 1 is not an orientable manifold\n" ;
00192   }
00193   if (!gts_surface_is_orientable (s2)) {
00194     gts_object_destroy (GTS_OBJECT (s1));
00195     gts_object_destroy (GTS_OBJECT (s2));
00196     throw "surface 2 is not an orientable manifold\n";
00197   }
00198 
00199   /* check that the surfaces are not self-intersecting */
00200   if (check_self_intersection) {
00201     GtsSurface * self_intersects;
00202 
00203     self_intersects = gts_surface_is_self_intersecting (s1);
00204     if (self_intersects != NULL) {
00205 //      if (verbose)
00206 //            gts_surface_print_stats (self_intersects, stderr);
00207 //      gts_surface_write (self_intersects, stdout);
00208       gts_object_destroy (GTS_OBJECT (self_intersects));
00209       gts_object_destroy (GTS_OBJECT (s1));
00210       gts_object_destroy (GTS_OBJECT (s2));
00211       throw "surface is self-intersecting\n";
00212     }
00213     self_intersects = gts_surface_is_self_intersecting (s2);
00214     if (self_intersects != NULL) {
00215 //      if (verbose)
00216 //            gts_surface_print_stats (self_intersects, stderr);
00217 //      gts_surface_write (self_intersects, stdout);
00218       gts_object_destroy (GTS_OBJECT (self_intersects));
00219       gts_object_destroy (GTS_OBJECT (s1));
00220       gts_object_destroy (GTS_OBJECT (s2));
00221       throw"surface is self-intersecting\n";
00222     }
00223   }
00224 
00225   /* build bounding box tree for first surface */
00226   tree1 = gts_bb_tree_surface (s1);
00227   is_open1 = gts_surface_volume (s1) < 0. ? TRUE : FALSE;
00228 
00229   /* build bounding box tree for second surface */
00230   tree2 = gts_bb_tree_surface (s2);
00231   is_open2 = gts_surface_volume (s2) < 0. ? TRUE : FALSE;
00232 
00233   si = gts_surface_inter_new (gts_surface_inter_class (),
00234                               s1, s2, tree1, tree2, is_open1, is_open2);
00235   g_assert (gts_surface_inter_check (si, &closed));
00236   if (!closed) {
00237     gts_object_destroy (GTS_OBJECT (s1));
00238     gts_object_destroy (GTS_OBJECT (s2));
00239     gts_bb_tree_destroy (tree1, TRUE);
00240     gts_bb_tree_destroy (tree2, TRUE);  
00241     throw"the intersection of 1 and  2 is not a closed curve\n";
00242   }
00243 
00244   s3 = gts_surface_new (gts_surface_class (),
00245                         gts_face_class (),
00246                         gts_edge_class (),
00247                         gts_vertex_class ());  
00248   if (Type==0) { // union
00249     gts_surface_inter_boolean (si, s3, GTS_1_OUT_2);
00250     gts_surface_inter_boolean (si, s3, GTS_2_OUT_1);
00251   }
00252   else if (Type==1) { // inter
00253     gts_surface_inter_boolean (si, s3, GTS_1_IN_2);
00254     gts_surface_inter_boolean (si, s3, GTS_2_IN_1);
00255   }
00256   else if (Type==2) { //diff
00257     gts_surface_inter_boolean (si, s3, GTS_1_OUT_2);
00258     gts_surface_inter_boolean (si, s3, GTS_2_IN_1);
00259     gts_surface_foreach_face (si->s2, (GtsFunc) gts_triangle_revert, NULL);
00260     gts_surface_foreach_face (s2, (GtsFunc) gts_triangle_revert, NULL);
00261   }
00262   else if (Type==3) { // cut inner
00263     gts_surface_inter_boolean (si, s3, GTS_1_IN_2);
00264   }
00265   else if (Type==4) { // cut outer
00266     gts_surface_inter_boolean (si, s3, GTS_1_OUT_2);
00267   }
00268    
00269   // check that the resulting surface is not self-intersecting 
00270   if (check_self_intersection) {
00271     GtsSurface * self_intersects;
00272 
00273     self_intersects = gts_surface_is_self_intersecting (s3);
00274     if (self_intersects != NULL) {
00275 //      if (verbose)
00276 //            gts_surface_print_stats (self_intersects, stderr);
00277  //     gts_surface_write (self_intersects, stdout);
00278       gts_object_destroy (GTS_OBJECT (self_intersects));
00279       gts_object_destroy (GTS_OBJECT (s1));
00280       gts_object_destroy (GTS_OBJECT (s2));
00281       gts_object_destroy (GTS_OBJECT (s3));
00282       gts_object_destroy (GTS_OBJECT (si));
00283       gts_bb_tree_destroy (tree1, TRUE);
00284       gts_bb_tree_destroy (tree2, TRUE);  
00285       throw "the resulting surface is self-intersecting\n";
00286     }
00287   }
00288   // display summary information about the resulting surface 
00289 //  if (verbose)
00290 //    gts_surface_print_stats (s3, stderr);
00291   // write resulting surface to standard output 
00292 
00293   // get the standard mesh
00294   fillMeshFromGTSSurface(pResult,s3);
00295 
00296 
00297   // destroy surfaces 
00298   gts_object_destroy (GTS_OBJECT (s1));
00299   gts_object_destroy (GTS_OBJECT (s2));
00300 //  gts_object_destroy (GTS_OBJECT (s3));
00301 //  gts_object_destroy (GTS_OBJECT (si));
00302 
00303   // destroy bounding box trees (including bounding boxes) 
00304 //  gts_bb_tree_destroy (tree1, TRUE);
00305 //  gts_bb_tree_destroy (tree2, TRUE);  
00306   
00307 #endif
00308   return pMesh1;
00309 }
00310 
00311 
00312 #ifdef FC_USE_GTS
00313 
00314 
00316 static GtsEdge * new_edge (GtsVertex * v1, GtsVertex * v2)
00317 {
00318   GtsSegment * s = gts_vertices_are_connected (v1, v2);
00319   if( s == NULL ) 
00320     return gts_edge_new (gts_edge_class (), v1, v2);
00321   else
00322     return GTS_EDGE (s);
00323 }
00324 
00325 
00326 GtsSurface* MeshAlgos::createGTSSurface(MeshCore::MeshKernel* Mesh)
00327 {
00328   GtsSurface* Surf = gts_surface_new (gts_surface_class (),
00329                                       gts_face_class (),
00330                                       gts_edge_class (),
00331                                       gts_vertex_class () );
00332 
00333   unsigned long p1,p2,p3;
00334   Base::Vector3f Vertex;
00335 
00336 
00337   // Geting all the points
00338   GtsVertex ** aVertex = (GtsVertex **) malloc(Mesh->CountPoints() * sizeof (GtsVertex *));
00339   for (unsigned int PIter = 0;PIter < Mesh->CountPoints(); PIter++)
00340   {
00341     Vertex = Mesh->GetPoint(PIter);
00342     aVertex[PIter] = gts_vertex_new (gts_vertex_class (), Vertex.x, Vertex.y, Vertex.z);
00343   }
00344 
00345     // cycling through the facets
00346   for (unsigned int pFIter = 0;pFIter < Mesh->CountFacets(); pFIter++)
00347   {
00348     // geting the three points of the facet
00349     Mesh->GetFacetPoints(pFIter,p1,p2,p3);
00350     
00351     // creating the edges and add the face to the surface
00352     gts_surface_add_face (Surf, 
00353             gts_face_new (Surf->face_class,
00354           new_edge (aVertex[p1],aVertex[p2]),
00355           new_edge (aVertex[p2],aVertex[p3]),
00356           new_edge (aVertex[p3],aVertex[p1])));
00357   }
00358 
00359   Base::Console().Log("GTS [%d faces, %d Points, %d Edges,%s ,%s]\n",gts_surface_face_number(Surf),
00360                                                                      gts_surface_vertex_number(Surf),
00361                                                                      gts_surface_edge_number(Surf),
00362                                                                      gts_surface_is_orientable (Surf)?"orientable":"not orientable",
00363                                                                      gts_surface_is_self_intersecting(Surf)?"self-intersections":"no self-intersection" ); 
00364 
00365   return Surf;
00366 
00367 }
00368 
00370 static void onFaces (GtsTriangle * t,  std::vector<MeshGeomFacet> *VAry )
00371 {
00372   GtsVertex *mv0,*mv1,*mv2;
00373 
00374   gts_triangle_vertices (t,&mv0,&mv1,&mv2);
00375 
00376   VAry->push_back(MeshGeomFacet(Base::Vector3f(mv0->p.x,mv0->p.y,mv0->p.z),
00377                                 Base::Vector3f(mv1->p.x,mv1->p.y,mv1->p.z),
00378                                 Base::Vector3f(mv2->p.x,mv2->p.y,mv2->p.z)));
00379 
00380 }
00381 
00382 /*
00383 static void onVertices(GtsVertex *v, MeshKernel *pKernel )
00384 {
00385   Base::Vector3f Point(GTS_POINT(v)->x,GTS_POINT(v)->y,GTS_POINT(v)->z);
00386 }*/
00387 
00388 void MeshAlgos::fillMeshFromGTSSurface(MeshCore::MeshKernel* pMesh, GtsSurface* pSurface)
00389 {
00390   std::vector<MeshGeomFacet> VAry;
00391 
00392   // remove old mesh
00393   pMesh->Clear();
00394 
00395 //  gts_surface_foreach_vertex(pSurface,(GtsFunc) onVertices,&MeshK);
00396   gts_surface_foreach_face (pSurface, (GtsFunc) onFaces,&VAry);
00397 
00398   // destroy surfaces 
00399   gts_object_destroy (GTS_OBJECT (pSurface));
00400 
00401   // put the facets the simple way in the mesh, totp is recalculated!
00402   (*pMesh) = VAry;
00403 
00404 }
00405 
00406 #endif
00407 
00408 #include <TopExp_Explorer.hxx>
00409 #include <TopExp.hxx>
00410 #include <TopoDS_Edge.hxx>
00411 #include <TopoDS_Vertex.hxx>
00412 #include <TopoDS_Wire.hxx>
00413 #include <TopoDS.hxx>
00414 #include <Geom_Curve.hxx>
00415 #include <Geom_Plane.hxx>
00416 #include <BRep_Tool.hxx>
00417 #include <GeomAPI_IntCS.hxx>
00418 #include <GeomLProp_CLProps.hxx>
00419 
00420 void MeshAlgos::cutByShape(const TopoDS_Shape &aShape,const MeshCore::MeshKernel* pMesh,MeshCore::MeshKernel* pToolMesh)
00421 {
00422 
00423   // calculate the projection for each Edge
00424 //  CurveProjectorShape Project(aShape,*pMesh);
00425   CurveProjectorWithToolMesh Project(aShape,*pMesh,*pToolMesh);
00426 
00427   //IntersectionLine Lines;
00428 //  MeshWithProperty *ResultMesh = new MeshWithProperty(); 
00429 
00430   
00431  // boolean(pMesh,ToolMesh,ResultMesh,1);
00432 
00433 
00434 
00435 }
00436 
00437 /*
00438 void MeshAlgos::doIntersection(const MeshWithProperty &pMesh,const MeshWithProperty ToolMesh,IntersectionLine &Lines)
00439   {
00440 
00441 
00442   }
00443 
00444 */
00445 
00446 void MeshAlgos::cutByCurve(MeshCore::MeshKernel* pMesh,const std::vector<CurveProjector::FaceSplitEdge> &vSplitEdges)
00447 {
00448   MeshTopoAlgorithm cTopAlg(*pMesh);
00449 
00450   for (std::vector<CurveProjector::FaceSplitEdge>::const_iterator it = vSplitEdges.begin();it!=vSplitEdges.end();++it)
00451   {
00452     cTopAlg.SplitFacet( it->ulFaceIndex, it->p1, it->p2 );
00453   }
00454 }
00455 
00456 class _VertexCompare
00457 {
00458   public:
00459     bool operator () (const TopoDS_Vertex &rclV1, const TopoDS_Vertex &rclV2) const
00460     { 
00461       if (rclV1.IsSame(rclV2) == Standard_True)
00462         return false;
00463 
00464       gp_XYZ  clP1 = BRep_Tool::Pnt(rclV1).XYZ();
00465       gp_XYZ  clP2 = BRep_Tool::Pnt(rclV2).XYZ();
00466 
00467       if (fabs(clP1.X() - clP2.X()) < dE)
00468       {
00469         if (fabs(clP1.Y() - clP2.Y()) < dE)
00470           return clP1.Z() < clP2.Z();
00471         else
00472           return clP1.Y() < clP2.Y();
00473       }
00474       else
00475         return clP1.X() < clP2.X();
00476     }
00477 
00478     _VertexCompare (void) : dE(1.0e-5) {}
00479     double dE;
00480 };
00481 
00482 
00483 
00484 void MeshAlgos::LoftOnCurve(MeshCore::MeshKernel &ResultMesh, const TopoDS_Shape &Shape, const std::vector<Base::Vector3f> &poly, const Base::Vector3f & up, float MaxSize)
00485 {
00486   TopExp_Explorer Ex;
00487   Standard_Real fBegin, fEnd;
00488   std::vector<MeshGeomFacet> cVAry;
00489   std::map<TopoDS_Vertex,std::vector<Base::Vector3f>,_VertexCompare> ConnectMap;
00490 
00491   for (Ex.Init(Shape, TopAbs_EDGE); Ex.More(); Ex.Next())
00492   {
00493     // get the edge and the belonging Vertexes
00494     TopoDS_Edge Edge = (TopoDS_Edge&)Ex.Current();
00495     TopoDS_Vertex V1, V2;
00496     TopExp::Vertices(Edge, V1, V2);
00497     bool bBegin = false,bEnd = false;
00498     // geting the geometric curve and the interval
00499     GeomLProp_CLProps prop(BRep_Tool::Curve(Edge,fBegin,fEnd),1,0.0000000001);
00500     int res = int((fEnd - fBegin)/MaxSize);
00501     // do at least 2 segments
00502     if(res < 2) 
00503       res = 2;
00504     gp_Dir Tangent;
00505 
00506     std::vector<Base::Vector3f> prePoint(poly.size());
00507     std::vector<Base::Vector3f> actPoint(poly.size());
00508     
00509     // checking if there is already a end to conect
00510     if(ConnectMap.find(V1) != ConnectMap.end() ){
00511       bBegin = true;
00512       prePoint = ConnectMap[V1];
00513     }
00514     
00515     if(ConnectMap.find(V2) != ConnectMap.end() )
00516       bEnd = true;
00517 
00518     for (long i = 0; i < res; i++)
00519     {
00520 
00521       // get point and tangent at the position, up is fix for the moment
00522       prop.SetParameter(fBegin + ((fEnd - fBegin) * float(i)) / float(res-1));
00523       prop.Tangent(Tangent);
00524       Base::Vector3f Tng((float)Tangent.X(),
00525                          (float)Tangent.Y(),
00526                          (float)Tangent.Z());
00527       Base::Vector3f Ptn((float)prop.Value().X(),
00528                          (float)prop.Value().Y(),
00529                          (float)prop.Value().Z());
00530       Base::Vector3f Up (up);
00531       // normalize and calc the third vector of the plane coordinatesystem
00532       Tng.Normalize(); 
00533       Up.Normalize();
00534       Base::Vector3f Third(Tng%Up);
00535 
00536 //      Base::Console().Log("Pos: %f %f %f \n",Ptn.x,Ptn.y,Ptn.z);
00537 
00538       unsigned int l=0;
00539       std::vector<Base::Vector3f>::const_iterator It;
00540 
00541       // got through the profile
00542       for(It=poly.begin();It!=poly.end();++It,l++)
00543         actPoint[l] = ((Third*It->x)+(Up*It->y)+(Tng*It->z)+Ptn);
00544 
00545       if(i == res-1 && !bEnd)
00546         // remeber the last row to conect to a otger edge with the same vertex
00547         ConnectMap[V2] = actPoint;
00548 
00549       if(i==1 && bBegin)
00550         // using the end of an other edge as start 
00551         prePoint = ConnectMap[V1];
00552 
00553       if(i==0 && !bBegin)
00554           // remember the first row for conection to a edge with the same vertex
00555           ConnectMap[V1] = actPoint;
00556 
00557       if(i ) // not the first row or somthing to conect to
00558       {
00559         for(l=0;l<actPoint.size();l++)
00560         {
00561           if(l) // not first point in row 
00562           {
00563             if(i == res-1 && bEnd) // if last row and a end to conect
00564               actPoint = ConnectMap[V2];
00565 
00566             Base::Vector3f p1 = prePoint[l-1],
00567                      p2 = actPoint[l-1],
00568                      p3 = prePoint[l],
00569                      p4 = actPoint[l];
00570 
00571             cVAry.push_back(MeshGeomFacet(p1,p2,p3));
00572             cVAry.push_back(MeshGeomFacet(p3,p2,p4));
00573           }
00574         }
00575       }
00576 
00577       prePoint = actPoint;
00578     }
00579   }
00580 
00581   ResultMesh.AddFacets(cVAry);
00582 
00583 }

Generated on Wed Nov 23 19:00:22 2011 for FreeCAD by  doxygen 1.6.1